<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Helldorado Team</title><link>https://www.helldoradoteam.com/</link><description>Recent content on Helldorado Team</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Tue, 08 Mar 2022 06:49:43 -0500</lastBuildDate><atom:link href="https://www.helldoradoteam.com/index.xml" rel="self" type="application/rss+xml"/><item><title>ARThings v2.3 Released!</title><link>https://www.helldoradoteam.com/2020/10/25/arthings-v2-3-released/</link><pubDate>Sun, 25 Oct 2020 09:59:29 -0500</pubDate><guid>https://www.helldoradoteam.com/2020/10/25/arthings-v2-3-released/</guid><description>&lt;p&gt;&lt;a href="https://play.google.com/store/apps/details?id=com.helldoradoteam.ardoom&amp;amp;hl=en_US"&gt;&lt;strong&gt;Download v2.3 now!&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s been kind of a long development cycle but we decided to launch this release with some features which include the following:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Update to ARCore 1.20&lt;/li&gt;&#10;&lt;li&gt;Added support for OpenGL ES 3.0&lt;/li&gt;&#10;&lt;li&gt;Added Push Notifications&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;New monster&lt;/strong&gt;: Added the Cacodemon!&lt;/li&gt;&#10;&lt;li&gt;Added ability to toggle God Mode in the Cheats section under the Settings menu&lt;/li&gt;&#10;&lt;li&gt;Made some changes to spawn pickup items closer to player to lower the difficulty&lt;/li&gt;&#10;&lt;li&gt;Capped the rendering framerate to resolve some FPS inconsistencies&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;HUD change&lt;/strong&gt;: Added screen flash effect when picking up items&lt;/li&gt;&#10;&lt;li&gt;Fixed some crashes causing app instability&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;p&gt;Here&amp;rsquo;s a preview of an early Alpha version of v2.3 that shows the Cacodemon in action:&lt;/p&gt;</description></item><item><title>The Descent Privacy Policy</title><link>https://www.helldoradoteam.com/the-descent-privacy-policy/</link><pubDate>Sat, 13 Jun 2020 11:13:22 -0500</pubDate><guid>https://www.helldoradoteam.com/the-descent-privacy-policy/</guid><description>&lt;p&gt;&lt;strong&gt;Privacy Policy&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;Helldorado Team LLC built the The Descent app as a Free app. This SERVICE is provided by Helldorado Team LLC at no cost and is intended for use as is.&lt;/p&gt;</description></item><item><title>ARThings v2.0 Released!</title><link>https://www.helldoradoteam.com/2020/05/22/arthings-v2-0-released/</link><pubDate>Fri, 22 May 2020 10:17:31 -0500</pubDate><guid>https://www.helldoradoteam.com/2020/05/22/arthings-v2-0-released/</guid><description>&lt;p&gt;After a long period of Development Hell, we&amp;rsquo;re proud to release ARThings v2.0.&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://play.google.com/store/apps/details?id=com.helldoradoteam.ardoom&amp;amp;hl=en_US"&gt;&lt;strong&gt;Download v2.0 now!&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;We added support for floating monsters (Lost Souls, Cacodemons, etc.) however v2.0 only spawns Lost Souls. We also added the Chainsaw due to popular demand, so you can saw &amp;ldquo;Pinkies&amp;rdquo; to the tune of &lt;a href="https://www.youtube.com/watch?v=NlWDSvNSzlA&amp;amp;t=12s"&gt;I Sawed Demons&lt;/a&gt;.&lt;/p&gt;</description></item><item><title>ARThings v1.9 Released... Finally!</title><link>https://www.helldoradoteam.com/2020/02/08/arthings-v1-9-released-finally/</link><pubDate>Sat, 08 Feb 2020 06:51:30 -0500</pubDate><guid>https://www.helldoradoteam.com/2020/02/08/arthings-v1-9-released-finally/</guid><description>&lt;p&gt;&lt;a href="https://play.google.com/store/apps/details?id=com.helldoradoteam.ardoom&amp;amp;hl=en_US"&gt;&lt;strong&gt;Download v1.9 now!&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;We recently released v1.9 of ARThings, which included a couple of new features (addition of a new monster and weapon) and some under-the-hood improvements.&lt;/p&gt;&#10;&lt;p&gt;We also introduced 3 new achievements and some game difficulty balancing. We discovered some major bugs (pre v1.9) with monster spawning that made the game incredibly difficult - monsters spawn too frequently, and these bugs are fixed in v1.9.&lt;/p&gt;</description></item><item><title>ARThings v1.8 Released!</title><link>https://www.helldoradoteam.com/2019/12/24/arthings-v1-8-released/</link><pubDate>Tue, 24 Dec 2019 11:22:40 -0500</pubDate><guid>https://www.helldoradoteam.com/2019/12/24/arthings-v1-8-released/</guid><description>&lt;p&gt;&lt;a href="https://play.google.com/store/apps/details?id=com.helldoradoteam.ardoom&amp;amp;hl=en_US"&gt;&lt;strong&gt;Download v1.8 now!&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;This is a light release and the last one before the start of 2020. We introduced 2 Leaderboards:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Most kills in a single round.&lt;/li&gt;&#10;&lt;li&gt;Total kills for all rounds.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;We also display Top kills in a single round in the HUD (displayed in green color).&lt;/p&gt;</description></item><item><title>Configuring Google Play Game Services for Android Debug and Release Apps</title><link>https://www.helldoradoteam.com/2019/12/21/configuring-google-play-game-services-for-android-debug-and-release-apps/</link><pubDate>Sat, 21 Dec 2019 15:31:40 -0500</pubDate><guid>https://www.helldoradoteam.com/2019/12/21/configuring-google-play-game-services-for-android-debug-and-release-apps/</guid><description>&lt;p&gt;While developing an Android app with Google Play Game Services integration a developer needs the following for testing Game Services features:&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&#10;&lt;p&gt;Ability to test in a Android debug app (signed with debug certificate) with unpublished achievements using a tester account.&lt;/p&gt;</description></item><item><title>ARThings v1.7 released!</title><link>https://www.helldoradoteam.com/2019/12/17/arthings-v1-7-released/</link><pubDate>Tue, 17 Dec 2019 06:56:19 -0500</pubDate><guid>https://www.helldoradoteam.com/2019/12/17/arthings-v1-7-released/</guid><description>&lt;p&gt;&lt;a href="https://play.google.com/store/apps/details?id=com.helldoradoteam.ardoom&amp;amp;hl=en_US"&gt;Download v1.7 here!&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;After a small period of development hell, we finally released ARThings v1.6 last Saturday. This release is a big step into making ARThings more of a game experience versus just a mere technical demo. We&amp;rsquo;ve still got a long way to go, but we&amp;rsquo;re ok with taking baby steps and experimenting with new features.&lt;/p&gt;</description></item><item><title>FilmScout Released!</title><link>https://www.helldoradoteam.com/2019/09/30/filmscout-released/</link><pubDate>Mon, 30 Sep 2019 12:28:59 -0500</pubDate><guid>https://www.helldoradoteam.com/2019/09/30/filmscout-released/</guid><description>&lt;p&gt;We are happy to announce the official release of FilmScout for &lt;a href="https://apps.apple.com/us/app/filmscout/id1471828639?ls=1"&gt;iOS&lt;/a&gt; and &lt;a href="https://play.google.com/store/apps/details?id=com.helldoradoteam.movies"&gt;Android&lt;/a&gt;.&lt;/p&gt;&#10;&lt;p&gt;FilmScout lets you keep track of your favorite filmmaker&amp;rsquo;s projects. You can search for information on your favorite movies and TV shows, check the filmmaking team, explore their works, and follow them to keep track of their upcoming projects.&lt;/p&gt;</description></item><item><title>Handling AWS SNS notifications in Ruby on Rails</title><link>https://www.helldoradoteam.com/2019/09/24/handling-aws-sns-notifications-in-ruby-on-rails/</link><pubDate>Tue, 24 Sep 2019 17:00:26 -0500</pubDate><guid>https://www.helldoradoteam.com/2019/09/24/handling-aws-sns-notifications-in-ruby-on-rails/</guid><description>&lt;p&gt;Today I&amp;rsquo;m going to share with you how to handle AWS SNS notifications in a Ruby on Rails app. An SNS topic publishes every message it receives to every subscriber, and our app is subscribed to receive these messages via HTTP.&lt;/p&gt;</description></item><item><title>FilmScout Support</title><link>https://www.helldoradoteam.com/filmscout-support/</link><pubDate>Sun, 22 Sep 2019 11:37:54 -0500</pubDate><guid>https://www.helldoradoteam.com/filmscout-support/</guid><description>&lt;p&gt;If you have any issues while using FilmScout or want to share feedback with us, you can write to &lt;a href="mailto:elioncho@helldoradoteam.com"&gt;elioncho@helldoradoteam.com&lt;/a&gt;.&lt;/p&gt;</description></item><item><title>The Breach (Doom 2 WAD) Released!</title><link>https://www.helldoradoteam.com/2019/09/21/the-breach-doom-2-wad-released/</link><pubDate>Sat, 21 Sep 2019 19:06:39 -0500</pubDate><guid>https://www.helldoradoteam.com/2019/09/21/the-breach-doom-2-wad-released/</guid><description>&lt;p&gt;Helldorado Team&amp;rsquo;s Doom WAD portfolio hasn&amp;rsquo;t been particularly illustrious. In fact until this year its been nonexistent. Can we recall the overly hyped &lt;a href="https://brain-dead-studios.blogspot.com/2006/05/confessions-from-flesh-announced.html"&gt;Confessions from the Flesh&lt;/a&gt; - announced back in May of 2006 but cancelled after only 2 days of development?&lt;/p&gt;</description></item><item><title>FilmScout Privacy Policy</title><link>https://www.helldoradoteam.com/filmscout-privacy-policy/</link><pubDate>Fri, 20 Sep 2019 05:50:03 -0500</pubDate><guid>https://www.helldoradoteam.com/filmscout-privacy-policy/</guid><description>&lt;p&gt;Helldorado Team LLC built the FilmScout app as a Free app. This SERVICE is provided by Helldorado Team LLC at no cost and is intended for use as is.&lt;/p&gt;</description></item><item><title>ARThings v1.4 released!</title><link>https://www.helldoradoteam.com/2019/09/08/arthings-v1-4-released/</link><pubDate>Sun, 08 Sep 2019 10:28:12 -0500</pubDate><guid>https://www.helldoradoteam.com/2019/09/08/arthings-v1-4-released/</guid><description>&lt;p&gt;It&amp;rsquo;s been a little bit over a month but finally v1.4 is out. We already covered what&amp;rsquo;s new on our previous sneak peek post, but below is a laundry list of some of the major changes:&lt;/p&gt;</description></item><item><title>Sneak peek at ARThings v1.4 (Alpha)</title><link>https://www.helldoradoteam.com/2019/08/31/sneak-peek-at-arthings-v1-4-alpha/</link><pubDate>Sat, 31 Aug 2019 08:36:47 -0500</pubDate><guid>https://www.helldoradoteam.com/2019/08/31/sneak-peek-at-arthings-v1-4-alpha/</guid><description>&lt;p&gt;ARThings v1.3 introduced the &lt;a href="https://doomwiki.org/wiki/Shotgun_guy"&gt;Shotgun Guy&lt;/a&gt; monster from Doom. Since then we&amp;rsquo;ve been brainstorming ideas for new features. Given the sandboxy feeling of ARThings so far the natural course was incorporating features that would make the experience feel more like a game.&lt;/p&gt;</description></item><item><title>ARThings v1.3 Released!</title><link>https://www.helldoradoteam.com/2019/08/02/arthings-v1-3-released/</link><pubDate>Fri, 02 Aug 2019 07:35:01 -0500</pubDate><guid>https://www.helldoradoteam.com/2019/08/02/arthings-v1-3-released/</guid><description>&lt;p&gt;Yes, it&amp;rsquo;s been a while but v1.3 is finally out. Helldorado Team has been busy with other projects since November 2018 (wasting time creating vaporware WADs amongst other things thanks to Elioncho&amp;rsquo;s encouragement) but we plan to add more features over the next couple of months and focus on this app for the remainder of the year.&lt;/p&gt;</description></item><item><title>Stargazer Privacy Policy</title><link>https://www.helldoradoteam.com/stargazer-privacy-policy/</link><pubDate>Fri, 02 Aug 2019 06:47:11 -0500</pubDate><guid>https://www.helldoradoteam.com/stargazer-privacy-policy/</guid><description>&lt;p&gt;Helldorado Team LLC built the Stargazer app as a Free app. This SERVICE is provided by Helldorado Team LLC at no cost and is intended for use as is.&lt;/p&gt;</description></item><item><title>John Romero's Level Design Tips</title><link>https://www.helldoradoteam.com/2018/12/19/john-romeros-level-design-tips/</link><pubDate>Wed, 19 Dec 2018 09:14:55 -0500</pubDate><guid>https://www.helldoradoteam.com/2018/12/19/john-romeros-level-design-tips/</guid><description>&lt;p&gt;Recently I&amp;rsquo;ve been doing some research on what makes a Doom level great from a gameplay standpoint. I wanted to go back to the Vanilla days and understand how the founding fathers of Doom level design did it.&lt;/p&gt;</description></item><item><title>Cacowards 2018 Announced!</title><link>https://www.helldoradoteam.com/2018/12/17/cacowards-2018-announced/</link><pubDate>Mon, 17 Dec 2018 13:49:50 -0500</pubDate><guid>https://www.helldoradoteam.com/2018/12/17/cacowards-2018-announced/</guid><description>&lt;figure&gt;&lt;img src="https://www.helldoradoteam.com/images/external/bad02c86-1184530823_3_cacowardslogo.jpg"&#10;&#9;&#9;&#9;alt="Cacowards 2018"&gt;&#10;&lt;/figure&gt;&#10;&#10;&lt;p&gt;Doomworld&amp;rsquo;s 2018 Cacowards recently came out and with it a series of amazing articles from Doomworld. You can check them out below&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;&lt;a href="https://www.doomworld.com/cacowards/2018/index/"&gt;2018 Cacowards&lt;/a&gt;: The quintessential Cacowards, celebrating 25 years of Doom. Also included is an amazing write-up on Erik Alm&amp;rsquo;s legacy as a mapper and how his enduring vision influenced other legendary projects.&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="https://www.doomworld.com/25years/top-100-memorable-maps/"&gt;Top 100 Most Memorable Maps&lt;/a&gt;: Curated list of the top 100 Doom maps produced by the Doom community. Either as single-map contributions or cherry-picked maps from multi-level WADs.&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="https://www.doomworld.com/25years/top-25-missed-cacowards/"&gt;Top 25 Missed Cacowards&lt;/a&gt;: Projects that didn&amp;rsquo;t win a Cacoward but who looking back, should have been awarded one.&lt;/li&gt;&#10;&lt;/ol&gt;</description></item><item><title>Auferstehung 2 (Doom WAD) Released!</title><link>https://www.helldoradoteam.com/2018/11/22/auferstehung-2-doom-wad-released/</link><pubDate>Thu, 22 Nov 2018 11:29:09 -0500</pubDate><guid>https://www.helldoradoteam.com/2018/11/22/auferstehung-2-doom-wad-released/</guid><description>&lt;p&gt;&lt;img src="https://www.helldoradoteam.com/wp-content/uploads/2018/11/logo.png" alt="" loading="lazy" decoding="async"&gt;&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s been 12 years since Helldorado Team (formerly Brain Dead Studios, formerly Elioncho&amp;rsquo;s Engine team, formerly the Condor Team) announced the development of a Doom WAD - the never released &lt;a href="http://brain-dead-studios.blogspot.com/2006/05/confessions-from-flesh-announced.html"&gt;Confessions from the Flesh&lt;/a&gt;. But today, after more than 10 years of projects sinking down the drain, prototypes never seeing the light of day, and other tech demos lost to numerous formatted hard drives, we can finally announce the release of our first 11-level Doom WAD (wow, it only took a decade): Auferstehung 2.&lt;/p&gt;</description></item><item><title>ARThings v1.2 Released</title><link>https://www.helldoradoteam.com/2018/10/11/arthings-v1-2-released/</link><pubDate>Thu, 11 Oct 2018 13:43:50 -0500</pubDate><guid>https://www.helldoradoteam.com/2018/10/11/arthings-v1-2-released/</guid><description>&lt;p&gt;&lt;a href="https://play.google.com/store/apps/details?id=com.helldoradoteam.ardoom"&gt;&lt;img src="https://www.helldoradoteam.com/wp-content/uploads/2018/10/arthingslogo.png" alt="" loading="lazy" decoding="async"&gt;&lt;/a&gt;&lt;/p&gt;&#10;&lt;p&gt;We made some tweaks over the past couple of weeks and finally &lt;strong&gt;ARThings v1.2&lt;/strong&gt; is out. Click on the cool Doomguy below to check it out:&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://play.google.com/store/apps/details?id=com.helldoradoteam.ardoom"&gt;&lt;img src="https://www.helldoradoteam.com/wp-content/uploads/2018/10/ardoom-icon.png" alt="" loading="lazy" decoding="async"&gt;&lt;/a&gt;&lt;/p&gt;</description></item></channel></rss>