Developer Journals

Sneak peek at ARThings v1.4 (Alpha)

ARThings v1.3 introduced the Shotgun Guy monster from Doom. Since then we’ve been brainstorming ideas for new features. Given the sandboxy …

Tiogus 1 min read
Developer Journals

Game Engines – To build, or not to build: The Eternal Conundrum (Part 4)

Go to Part 3 Design and Development of Condor Wars It was June 2012. It had been almost 1 year since I traveled to Bogota to work on The …

Tiogus 8 min read
Developer Journals

The Making of The Descent

5 Years of Hubris The Descent was originally conceived in early 2010. Back then we had been experimenting a for years with many types of …

Tiogus 8 min read
Developer Journals

We're Alive!

Hello guys, A couple of months have passed, but let me assure you that we’re close to releasing The Descent. As I predicted, our designer …

Elioncho 1 min read
Developer Journals

Another Status Update of The Descent

Had a great meeting with our graphic designer yesterday. He got pretty excited and pumped up when he played the game and got a feeling from …

Elioncho 1 min read
Developer Journals

Status of The Descent

After almost two months of development, I’m happy and excited to announce that we are on schedule to release our iOS game (code named The …

Elioncho 1 min read
Developer Journals

Game Documentary Recommendation - Indie Game: The Movie

Just finished watching this doc on Netflix. I highly recommend it, got me really inspired. I feel related in many ways to each character in …

Elioncho 1 min read
Developer Journals

Android deployment: Best advice you can get

I am posting this to save you the headache. For all of you who are right now diligently coding your way through the final weeks of …

Tiogus 2 min read
Developer Journals

Deployment aftermath: Android development reminiscences

Naturally, I would just go on and say nice things about android development. True is, the Helldorado Team development team confesses that …

Tiogus 2 min read