Dev Log
Developer journals, release notes, Doom deep-dives, how-to's and the occasional sci-fi book review.
Game Engines - To build, or not to build: The Eternal Conundrum (Part 1)
A young, aspiring game developer is one of the most admirable human specimens you will ever encounter. Eager, hopeful of the future and with …
John Romero's Core Principles for Game Development
Taken from his talk in GDC Europe 2016. You can watch the video at Youtube. No prototypes. Just make the game. Polish as you go. Don’t …

Track Squarespace form submissions with Google Tag Manager
I use Squarespace to build fast and beautiful marketing sites to attract customers to any product or service. Usually, these marketing sites …

Setup Resque in Heroku to Manage Background Jobs for a Rails App
Ha! You thought we were just about games, didn’t you? The truth is that we spent lots of time working on web apps, much more than games. And …

The Descent v1.2 and Free Version Released!
We just released an update to The Descent (v1.2) but we realized that a small but pestering bug was introduced related to achievements …

The Descent v1.1 Released!
After a couple of hiccups during the v1.1 app update review process, The Descent v1.1 is finally released - available exclusively on the App …

The Descent Released!
We are happy to announce the official release of The Descent for iOS. Last week we officially submitted the app for review but now its …

The Making of The Descent
5 Years of Hubris The Descent was originally conceived in early 2010. Back then we had been experimenting a for years with many types of …
New Website and New Game Release
New year, new beginnings (año nuevo, cero clientes). We are pleased to announce our new website and finally the release of The Descent - a …
We're Alive!
Hello guys, A couple of months have passed, but let me assure you that we’re close to releasing The Descent. As I predicted, our designer …

Another Status Update of The Descent
Had a great meeting with our graphic designer yesterday. He got pretty excited and pumped up when he played the game and got a feeling from …

Status of The Descent
After almost two months of development, I’m happy and excited to announce that we are on schedule to release our iOS game (code named The …